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Activity Repair repairs the object. The radius and speed of repair depends on several parameters: - on the number of blocks in Blueprint that are allocated for this activity - from the material from which this activity will be built - from the material that needs to be repaired
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The repair speed increases with the rarity of the item that needs to be repaired. Materials for construction must be in the Cargo of the object carrying out the construction.
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Maximum activity characteristics are possible with 150 blocks. If an activity uses more blocks, then they act as a “survivability buffer”, in which the activity retains its maximum characteristics until the blocks become less than this threshold.
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