SPACECHIP WIKI
GENERAL
ABOUT PROJECT
GAME ACCOUNT
TERMS
INSTALL
CONTACTS

GAME
BACKSTORY
CONTROL
CHIPS
BLUEPRINTS
ACTIVITY
BLOCKS
RESOURCES
ASTIUM
OBJECTS
MODULES
SOCKETS
FIRMWARES
MARKETS

GALAXY
GENERAL
STARS
PLANETS
MOONS
ASTEROID FIELDS
WORMHOLES
BLACK HOLES
NEBULAE

ACTIVITY
ATTACK
BUILD
CARGO
CLAIM TERRITORY
DISASSEMBLY
GUARD
MOVE
MINING
REPAIR
SHIELD
SCAN RESOURCES

ABOUT PROJECT
Type: autonomous world/on-chain sandbox
Genre: sci-fi MMO strategy
Core features: fully UGC-driven world & economy building. Play, create and own
Platform: Desktop (Windows, Mac, Linux)
Development stage: closed pre-alpha

Current web2/web3 games’ issues we are trying to solve:
• Lack of liaison between users’ contribution (time & skills and efforts) and their compensation
• Poorly designed and highly inflationary tokenomics
• Lack of possibility and efficient tools for players to create any kind of in-game assets
• In-game assets ownership: not your NFT = not your asset
• Centralized and controlled distribution of in-game assets/unfair relationship between gamers and developers
• Players’ involvement in game development, its strategy as well as tactical decisions

SpaceChip – on-chain NFT metagame project which:
• benefits creative players by giving them away full control of in-game content/asset creation and ownership
• crystallizes their time, skill and efforts (real true currency) in a native activity-derived token



SPACECHIP SPECS
Setting: procedurally generated universe with galaxies, stars, asteroid belts, black- and wormholes, nebulas, planets and its satellites.

Learning curve/thresholds: None.
• free-to-play
• no crypto wallet is required. Web3/NFT stack is under the hood, wrapped in a familiar web2 game mechanics and user experience
• a couple of in-game objects upon signing in to understand gameplay and basic mechanics

Web3/NFT interaction:
• built-in native wallet which generates public/private keys automatically upon registration
• currently supported blockchains: Binance Smart Chain



CORE GAMEPLAY
Build your own technogenic race of NPC objects and robots.
• Any in-game object of different level of complexity (e.g., buildings, simple tools, devices, factories, ships, robots, NPCs) is designed by player in native 3D-editor and assigned a list of activities – “blueprint”, his intellectual property (IP). It could be transferred or licensed to other players
• Objects are built using different resources found by a player on planets, its satellites, asteroids, etc. Resource fields and its locations are also procedurally generated
• Objects/NPCs could be “programmed” by player to execute a set of desired actions using a native “programming language”, a simple built-in tool. The code and its logic, called “firmware”, is also a player’s IP
• Objects/NPCs are activated and execute its predefined logic with a special in-game asset – “Chip”
• There are two types of Chips: Natural, created by players, and Genesis, which are limited edition NFTs
• Natural Chips can be crafted using special token-resource (“Astium”), which could only be mined by a players’ activity in the game and in-game asset creation

NFT/in-game assets marketplace:
Players who aren’t interested in blueprint/firmware design process, could use ready-made solutions, other players’ free-to-use copies or can buy one on in-game p2p-marketplace with Astium or other crypto. Any object (on-chain or off-chain) created in the game, could be sold via p2p-marketplace and smart contracts

Starting the Game:
• Few blueprints/firmwares are available for each player.
• 1 pre-built Object with 1 Natural Chip and 4 available activities: move, scan, mining and building.



TOKENS
• In-game native token (“Astium”) – currently off-chain token which is mined by players’ activity and in-game asset creation (time/skill/effort basis). No premint/IDO/ICO/IGO.
Use cases:
1) make Natural Chip
2) upgrade both kind of Chips
3) fuel&repair Chips
Also can be used as an in-game currency.
• Genesis Chip – on-chain NFT-token which has special perks. Total quantity – 16 000. Can be purchased via public sale
• Blueprint – 3D object draft with predetermined list of activities (e.g. “move”, “scan”, “mine”, “fire”, etc.) created by player. Could be off/on-chain NFT. Used to build tangible objects using resources
• Firmware – a program specifically designed for a given object and created by player in the form of off/on-chain NFT token. Could be installed in every object which supports a list of activities embedded in firmware



ARCHITECTURE
• Game Client – standalone desktop app. Wallet is automatically generated upon first launch and is used as a player’s account.
• Server – decentralized. Nodes could be run by players with a reward in the form of in-game native token (“Astium”).