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The Disassembly activity disassembles an object. The radius and speed of disassembly depends on several parameters: - on the number of blocks in Blueprint that are allocated for this activity - from the material from which this activity will be built - from the material that needs to be disassembled
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The disassembly speed increases with the rarity of the item that needs to be disassembled.
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Resources extracted during disassembly will be located in the Cargo of the object that is dismantling. If the object being disassembled contains a chip, then in the end the chip will also be in Cargo.
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Maximum activity characteristics are possible with 100 blocks. If an activity uses more blocks, then they act as a “survivability buffer”, in which the activity retains its maximum characteristics until the blocks become less than this threshold.
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