SPACECHIP WIKI
GENERAL
ABOUT PROJECT
GAME ACCOUNT
TERMS
INSTALL
CONTACTS

GAME
BACKSTORY
CONTROL
CHIPS
BLUEPRINTS
ACTIVITY
BLOCKS
RESOURCES
ASTIUM
OBJECTS
MODULES
SOCKETS
FIRMWARES
MARKETS

GALAXY
GENERAL
STARS
PLANETS
MOONS
ASTEROID FIELDS
WORMHOLES
BLACK HOLES
NEBULAE

ACTIVITY
ATTACK
BUILD
CARGO
CLAIM TERRITORY
DISASSEMBLY
GUARD
MOVE
MINING
REPAIR
SHIELD
SCAN RESOURCES

ACTIVITY
An Activity is any action that an object can perform. The number and type of Activities are determined by the blueprint, and their characteristics are determined by the number of blocks in the blueprint allocated to specific activities and the material from which they will be built.

In simple words, the more blocks there are in an Activity, the higher its characteristics. Such as radius, speed, force and so on. Or a similar result can be achieved by using a rarer element to build an activity; in this case, there may be many fewer blocks for this activity in the blueprint.

The vitality of an activity depends on the number of blocks in it. With a decrease in blocks, for example during an attack, its characteristics deteriorate.