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An Activity is any action that an object can perform. The number and type of Activities are determined by the blueprint, and their characteristics are determined by the number of blocks in the blueprint allocated to specific activities and the material from which they will be built.
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In simple words, the more blocks there are in an Activity, the higher its characteristics. Such as radius, speed, force and so on. Or a similar result can be achieved by using a rarer element to build an activity; in this case, there may be many fewer blocks for this activity in the blueprint.
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The vitality of an activity depends on the number of blocks in it. With a decrease in blocks, for example during an attack, its characteristics deteriorate.
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