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Everything in the game is measured in blocks. Resources, properties of objects, strength of damage or protection, and so on.
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When you mine a resource, it comes to you in the form of blocks. When you want to build or repair an object, the annotation will indicate how many blocks of certain resources will be required to build it.
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The viability of an object is determined by the number of whole blocks remaining in it from the original construction. When attacked or deprecated, the number of blocks in an object's activity is reduced. As soon as their percentage drops below 30, the object is destroyed.
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